SSE2 one was in AMD-specific package indeed, now that version obsolete. Try to download new one (first page). There should be _AMD in app name.AK_v8 available in "Download" section of this site.
Quote from: Raistmer on 04 Feb 2009, 12:18:07 pmSSE2 one was in AMD-specific package indeed, now that version obsolete. Try to download new one (first page). There should be _AMD in app name.AK_v8 available in "Download" section of this site.Ok, I hadn't seen the new version. What app should i run it against?The results I labeled as nonCUDA were from the download section.
Quote from: Slawek on 26 Jan 2009, 11:51:58 amAMD SSE3 (X2 Athlon ) working on this build ?No, will do SSE3 soon.BTW, does anyone need SSE2 and low ? That is, does anybody have SSE2-only CPU with CUDA-enabled GPU ?
AMD SSE3 (X2 Athlon ) working on this build ?
Unless you have Phenom-II no more testing required on this stage IMHO.
Quote from: Raistmer on 26 Jan 2009, 11:57:38 amQuote from: Slawek on 26 Jan 2009, 11:51:58 amAMD SSE3 (X2 Athlon ) working on this build ?No, will do SSE3 soon.BTW, does anyone need SSE2 and low ? That is, does anybody have SSE2-only CPU with CUDA-enabled GPU ?Yep have old Opteron (SSE2) OC'd with a 9600 GTX under XPSo the AMD file on the first page will now work?
Quote from: MAOJC on 04 Feb 2009, 01:08:38 pmQuote from: Raistmer on 26 Jan 2009, 11:57:38 amQuote from: Slawek on 26 Jan 2009, 11:51:58 amAMD SSE3 (X2 Athlon ) working on this build ?No, will do SSE3 soon.BTW, does anyone need SSE2 and low ? That is, does anybody have SSE2-only CPU with CUDA-enabled GPU ?Waiting with baited breath. Yep have old Opteron (SSE2) OC'd with a 9600 GTX under XPSo the AMD file on the first page will now work?No, I will assemble working package and put on first page soon.Currently only SSE3 and up supported. (provided AP is SSE3 one)
Quote from: Raistmer on 26 Jan 2009, 11:57:38 amQuote from: Slawek on 26 Jan 2009, 11:51:58 amAMD SSE3 (X2 Athlon ) working on this build ?No, will do SSE3 soon.BTW, does anyone need SSE2 and low ? That is, does anybody have SSE2-only CPU with CUDA-enabled GPU ?Waiting with baited breath. Yep have old Opteron (SSE2) OC'd with a 9600 GTX under XPSo the AMD file on the first page will now work?
Just noticed one strange thing.If BOINC (I use 6.4.5) downloads new workunits with shorter deadline it stops crunching previous WUs and switches to new ones. But GPU-crunching doesn't start - all workunits are processed only by CPU cores. As a result GPU stays idle till all short-deadline workunits are finished and computation of previous ones resumes.I assume that it happens because when GPU crunching starts GPU-thread became fixed to parcitular workunit and nothing can be changed before this workunit is finished (completed or aborted). I don't know if such behavior is special for your 8a mod or it also affects stock app, but it will be really great of you defeat it