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Author Topic: Windows optimized SETI@Home clients - Initial public release  (Read 58168 times)

Sir Ulli

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Re: Windows optimized SETI@Home clients - Initial public release
« Reply #45 on: 04 Sep 2006, 07:04:40 pm »
i just head that Crunch3r is working on a 64 Bit App that is 20 Percent faster than the old one,,

did someone also working on this...

Greetings from Germany
Sir Ulli


Offline Simon

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Re: Windows optimized SETI@Home clients - Initial public release
« Reply #46 on: 04 Sep 2006, 07:32:11 pm »
Good for him, maybe this time the source code will be (and stay) available ;)

Yes, in fact, people are working on 64 Bit versions.

Regards,
Simon.

Sir Ulli

  • Guest
Re: Windows optimized SETI@Home clients - Initial public release
« Reply #47 on: 04 Sep 2006, 07:44:33 pm »
Good for him, maybe this time the source code will be (and stay) available ;)

Yes, in fact, people are working on 64 Bit versions.

Regards,
Simon.

for Info

did you also are working on an 64 bit Version, and when it will be able to download...

only for Info

Greetings from Germany NRW
Sir Ulli


aliensporebomb

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Re: Windows optimized SETI@Home clients - Initial public release
« Reply #48 on: 06 Sep 2006, 12:56:22 pm »
Wow. 

Machine K7S5A Motherboard with AMD Athlon 2400 XP processor
running HoneyX bios from two years ago, now running new modified
HoneyX OC bios + SSE enabling.  Processor clocked to 2.16 ghz.

I had my linux box running the stock client:
http://setiathome.berkeley.edu/results.php?hostid=2502491

See results in the 35,000 second range.

THEN I updated the bios to allow for SSE operation and formatted
a drive in that machine to run windows and added the SSE client at
this site for windows and got results in the:

http://setiathome.berkeley.edu/results.php?hostid=2650492

9300-9400 range.  UNBELIEVABLE improvement.  Exponential improvement!

Part of it is SSE but the other part is the client.

Thanks.  Hugely.
« Last Edit: 06 Sep 2006, 01:00:54 pm by aliensporebomb »

Offline Vyper

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Re: Windows optimized SETI@Home clients - Initial public release
« Reply #49 on: 06 Sep 2006, 03:47:47 pm »
i just head that Crunch3r is working on a 64 Bit App that is 20 Percent faster than the old one,,

did someone also working on this...

Greetings from Germany
Sir Ulli



Well isn't this sweet, i've said many times that converting to 64bit should improve the speed due to more registers to work with etc.. This seem to be the proof if Crunch3r have optmized app .. Pity that the executables won't show up in the community but i surely understand why it never will after the whole mess from the community..

As soon as there will show up 64 bit executables i'll start to dust of my x64 em64t pro eval and install it.. :)

Kind Regards Vyper

BenHer

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Re: Windows optimized SETI@Home clients - Initial public release
« Reply #50 on: 06 Sep 2006, 08:53:07 pm »
Proof will be in the pudding.  Sir Uli may have heard it is 20% faster...but until we see it...

BORG

  • Guest
Re: Windows optimized SETI@Home clients - Initial public release
« Reply #51 on: 06 Sep 2006, 10:09:18 pm »
Will I for one have given up on clearing the errors and getting a 64bit compiled. I've been trying to weeks with no success. So last week I just packed it in.

I can't do  :'( sniff sniff.

Offline The Grinch

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Re: Windows optimized SETI@Home clients - Initial public release
« Reply #52 on: 12 Sep 2006, 11:31:03 am »
Is there a timeline for releasing the x64 app?

Darkclown

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Re: Windows optimized SETI@Home clients - Initial public release
« Reply #53 on: 30 Sep 2006, 12:15:53 am »
Has there been any thought to a Core 2 Duo (SSE3, SSE4, EM64T) specific build?  I don't know if the SS4 instructions will provide any gain.

BORG

  • Guest
Re: Windows optimized SETI@Home clients - Initial public release
« Reply #54 on: 04 Oct 2006, 02:04:12 pm »
What ever happened to Babak Delkhoon (DeNitro) 64bit apt?

Any updates? News?   :o

DeNitro

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Re: Windows optimized SETI@Home clients - Initial public release
« Reply #55 on: 08 Oct 2006, 11:53:22 am »
Simon and a couple other very talented guys have been working on optimizations to the client and I've been working with them incorporating the changes into EM64T builds to test.  The progress on the whole range of clients is looking great.

--Babak Delkhoon

BORG

  • Guest
Re: Windows optimized SETI@Home clients - Initial public release
« Reply #56 on: 10 Oct 2006, 11:21:37 am »
Thanks for the update DeNitro.


chboss

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Re: Windows optimized SETI@Home clients - Initial public release
« Reply #57 on: 21 Oct 2006, 04:07:00 am »
OK guys here is part of yesterdays boinc_opt list:


Crunch3r wrote:

Date: Thu, 19 Oct 2006 17:15:17 +0200
From: "Crunch3r" <setiathome@gmx.net>
Subject: Re: [Boinc_opt] Is there a 64bit version available?

Take a look at http://calbe.dw70.de
There's the archive containing the 64 boinc client and manager.
Note:
1. install the 32 bit 5.4.11 boinc first
2. then you need to replace all files in your boinc directory with the ones
in the archive.

End of quote

I am running Linux only, but maybe some of you guys want to try and report how much faster this client really is?  ;)


Offline Simon

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Re: Windows optimized SETI@Home clients - Initial public release
« Reply #58 on: 21 Oct 2006, 03:25:30 pm »
Hi Chboss,

he only has a 64 bit BOINC client online, not a S@H science app. So that still may help because according to him, it sets CPU affinity and does a few other tricks - AFAIK those are all in the 5.7.xx codebase and will eventually be available as a "stable" version (5.7.xx is the development tree).

But, it won't change a lot for S@H crunching. The good thing about it is that now you can easily run a 64-bit Windows science app via BOINC, which previously didn't work for everyone (for the record, it did for me).

Regards,
Simon.

chboss

  • Guest
Re: Windows optimized SETI@Home clients - Initial public release
« Reply #59 on: 21 Oct 2006, 07:36:57 pm »
Hi Simon

You are right I misread and misunderstood his mail...   ::)

However maybe the first step to a 64bit S@H science application?
In any case I am not too interested in the Win version, I have only 64bit Linux and Mac boxes left in my farm.  ;)

Thanks for your update.


 

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