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Author Topic: GPU crunching question  (Read 132923 times)

Offline Arnulf

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Re: GPU crunching question
« Reply #150 on: 27 May 2007, 05:40:20 pm »
Notebook with Pentium M 1,73 GHz, 2GB RAM, Nvidia 6600 GO 128 MB, XP Pro sp2.

About 6 minutes. No errors. CPU usage at 100%.

Ran it twice - check out the stderr.txt.


Arnulf


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DerToT

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Re: GPU crunching question
« Reply #151 on: 27 May 2007, 06:24:06 pm »
Here's a my testrun on my Athlon64 X2 4200+ dual core with an Geforce 7600 GS.

Notes about my System:
Win XP SP2
2 GB DDR RAM
Gefroce 7600 GS with 256 MB RAM

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« Last Edit: 27 May 2007, 06:26:32 pm by DerToT »

popandbob

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Re: GPU crunching question
« Reply #152 on: 27 May 2007, 08:43:50 pm »
core 2 duo oc'ed to 2.41 (from 2.13 :) )
Small vid card oc.
nVidia 7950GT
~4 Min
CPU usage didn't even hit 40  :)

BoB

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popandbob

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Re: GPU crunching question
« Reply #153 on: 28 May 2007, 02:40:14 am »
core 2 duo oc'ed to 2.41 (from 2.13 :) )
Small vid card oc.
nVidia 7950GT
~4 Min
CPU usage didn't even hit 40  :)

BoB

I tried a different WU and got the same -9 result. (It was one I am currently working on for beta) Under 5.17 stock app it is at 26% compleate and no errors. (meaning no -9)
CPU maxed out at 50 for the one core.
files to come.

BoB
« Last Edit: 28 May 2007, 01:04:29 pm by popandbob »

Offline Arnulf

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Re: GPU crunching question
« Reply #154 on: 28 May 2007, 04:39:40 am »
2xOpteron 265s, 4GB RAM, Nvidia 7800GS AGP 512 MB RAM.

Ran for about 5 minutes, CPU usage: client about 75% of one core, csrss.exe about 20% of another core
I belive the csrss.exe is working at updating the CLI window output?!

Arnulf

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Offline Jason G

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Re: GPU crunching question
« Reply #155 on: 28 May 2007, 01:54:05 pm »
Thought I'd Try it on my crappy old Northwood for laughs :D surprisingly looks like it worked fine:

Northwood 2.0A @ 2.1Ghz, 1gb DDR-400@420, ATI Radeon 9550 256mb (saphire) AGP 8x
- 100% total cpu usage right through test
- First Part, 84-91% setiathome, 9-16% csrss.exe ( AGP? )
-Second Part, ~35% setiathome, 65% csrss.exe

Total time 14 minutes :P

stderr.txt & state.sah.txt attached:


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« Last Edit: 28 May 2007, 02:00:39 pm by j_groothu »

citroja

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Re: GPU crunching question
« Reply #156 on: 28 May 2007, 11:06:26 pm »
man...i am gone for a month and it jumps from 4 to 11 pages!!!  I just spent the past 30mins reading!

  Ok I think I have most of my bugs worked out in my comps and now that work has me on a more normal schedule I can get back to helping.  I will let you know how things go once I can start testing.

-citroja

P.S - keep up the good work, i am impressed to see the progress that has been made.

Offline Devaster

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Re: GPU crunching question
« Reply #157 on: 29 May 2007, 02:54:25 pm »
new app : - 9 error fixed

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BiddySlayer

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Re: GPU crunching question
« Reply #158 on: 29 May 2007, 03:56:24 pm »
I'm amazed at how fast your churning these things out. nice work.

The new progress display is a lot better. but i still got a "-9"

It took about 6 minutes to run this time. stdrrr and results.sah attached.

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Offline Vyper

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Re: GPU crunching question
« Reply #159 on: 29 May 2007, 06:00:49 pm »
Yup me too got an -9 , including the resultfiles..

//Vyper

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popandbob

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Re: GPU crunching question
« Reply #160 on: 29 May 2007, 07:44:46 pm »
Ran for about 5 minutes on the beta WU I tested before.

I compared the 2 results and the GPU app spat out a whole bunch of pulses that the stock app doesn't spit out which caused the -9 result in the gpu app.

I have attached the RAR'ed files.
Beta wu included.
the logx file is the actual result from stock app.

Hope this helps!

~BoB

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popandbob

  • Guest
Re: GPU crunching question
« Reply #161 on: 29 May 2007, 08:02:18 pm »
Ran for about 5 minutes on the beta WU I tested before.

I compared the 2 results and the GPU app spat out a whole bunch of pulses that the stock app doesn't spit out which caused the -9 result in the gpu app.

I have attached the RAR'ed files.
Beta wu included.
the logx file is the actual result from stock app.

Hope this helps!

~BoB

Just ran the included wu and Im sure its the same thing. For whatever reason its reporting to many pulses.

~BoB

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Offline Simon

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Re: GPU crunching question
« Reply #162 on: 29 May 2007, 08:37:33 pm »
Hi,

just finished a run with the new app. Took 2 minutes 57 seconds this time, so a little quicker than last time.

The overflow errors seem to happen because the app reports more signals than it should currently; maybe there is an accuracy problem somewhere, or the signal thresholds are too low/high?

Regards,
Simon.

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Neoman

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Re: GPU crunching question
« Reply #163 on: 29 May 2007, 10:16:27 pm »
result and stderr attached
It still took more than 7 minutes to finish, but i am looking forward to the new version for 64bit system.

Good job

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bubba_83835

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Re: GPU crunching question
« Reply #164 on: 30 May 2007, 06:07:05 am »
Just ran the new seti file, got a -9 result overflow....it took exactly 6 minutes on my outdated, overclocked athlon 64 3400+ "old socket 754", GeForce 7600 OC....

I noticed on the second part of the run, my cpu goes from 138 degrees F, to 150 degrees F 
Is that normal? Even overclocked I have never seen anything above 140 on this pc.....

For those that are overclocking and dont have a temp monitor, I would be careful.......

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