This particular bug is really only a big issue for people who run multiple BOINC projects on the same hardware.
If you run SETI only, the only difference you'll see is that your tasks run in 'Earliest Deadline First' mode. That is marked as 'high priority' in BOINC Manager's display, but it isn't the sort of raised priority which places any extra thermal stress on your CPU or GPU.
If you run other projects alongside SETI, and you're running v7.0.25, you may find that SETI appears to monopolise the CPU or GPU, and not allow other projects to take their turn at the trough. I think that's a big-enough show-stopper for BOINC as a whole that we should be able to get it turned off within a very few hours.