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Author Topic: Lunatics experimental Development Roadmap  (Read 17417 times)

Offline Jason G

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Lunatics experimental Development Roadmap
« on: 13 Mar 2011, 03:38:17 pm »
Rough Lunatics Roadmap, centred on Cuda & SaH_v7 development

Notes:
 - No roles are 'strictly' defined, and are subject to collaboration & overlap (e.g. Joe Segur consults with most development, and Urs contributes to Linux porting on a continual basis (though not Cuda) )
-  Plans are subject to change
 - No timelines are given, due to having 'real lives', independent work styles and scale of each 'milestone'
 - Green represents 'known' or accepted complete milestones
 - Yellow represents 'near term' plan items
 - Orange represents 'medium term' plan items
 - 'Long Term' plan items not shown
 - Raistmer may or may not actually have pink hair
 - There are ongoing participants not shown in the roadmap
 -  AstroPulse is not included

Jason
« Last Edit: 18 Mar 2011, 09:04:02 am by Jason G »

Offline cristipurdel

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Re: Lunatics experimental Development Roadmap
« Reply #1 on: 14 Mar 2011, 02:19:12 am »
I would have used south park faces :P

Offline Jason G

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Re: Lunatics experimental Development Roadmap
« Reply #2 on: 14 Mar 2011, 03:09:00 am »
I would have used south park faces :P

That'll work great for next time!  ;D .. For now I'm sticking with the photo-realistic renderings.
« Last Edit: 14 Mar 2011, 03:36:22 am by Jason G »

Offline Richard Haselgrove

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Re: Lunatics experimental Development Roadmap
« Reply #3 on: 14 Mar 2011, 04:54:36 am »
I would have used south park faces :P

That'll work great for next time!  ;D .. For now I'm sticking with the photo-realistic renderings.

You mean I've got to shave my beard off now? :o

Offline Jason G

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Re: Lunatics experimental Development Roadmap
« Reply #4 on: 14 Mar 2011, 05:34:54 am »
You mean I've got to shave my beard off now? :o

Only if it's green, then it would need an orange arrow leading to an orange box.  Given the effort involved I think we can work that into the not-represented 'Long-Term' plans. (Edit: colouring Joe Cyan might be tougher, and Urs might not want an elliptical afro.)
« Last Edit: 14 Mar 2011, 05:40:24 am by Jason G »

Offline Raistmer

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Re: Lunatics experimental Development Roadmap
« Reply #5 on: 14 Mar 2011, 07:05:43 am »
I like pink hair, leave them ;D

Offline Jason G

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Re: Lunatics experimental Development Roadmap
« Reply #6 on: 14 Mar 2011, 10:05:34 am »
I like pink hair, leave them ;D

LoL.  Just discovered something interesting.  If you Google 'Lunatics Roadmap' we come up on top of the list, in front of 'A Roadmap to the US Constitution' and 'Xbox-360 achievements'   8)

Offline aaronhaviland

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Re: Lunatics experimental Development Roadmap
« Reply #7 on: 14 Mar 2011, 12:14:46 pm »
* aaronhaviland wonders if he'll forever be known as a "linux cuda dude"

...cool, the boards recognise "/me"

And Jason, you got my hair right!
« Last Edit: 15 Mar 2011, 08:15:17 pm by aaronhaviland »

Offline SciManStev

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Re: Lunatics experimental Development Roadmap
« Reply #8 on: 15 Mar 2011, 07:51:05 pm »
This is very cool! I like it! Raistmer I never pictured you with pink hair, and Richard, I'd keep the beard..... I certainly wouldn't give mine up....

Steve

Offline ML1

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Re: Lunatics experimental Development Roadmap
« Reply #9 on: 15 Mar 2011, 08:43:42 pm »
This is very cool! I like it! ... I'd keep the beard..... I certainly wouldn't give mine up....

By 'eck! Can't compete with that, not even during my student hiking/rambling/caving/seafaring days! On any beardie contest, mine is now strictly very part time due to other company...

Happy coding,

Cheers,
Martin

 

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