Forum > GPU crunching

SSE4+ CPU/GPU app?

<< < (2/4) > >>

Jason G:
Sure! making sure to get the application name exactly right.  Do remember to try the SSE3 one though, and compare different builds.  SSE3, SSSE3x & SSE4.1 could all be worth a try depending on your system ... (So many variables, Chips, OC, Cache, RAM, Mobo chipset, OS) .. too many for us poor kids to test with no i7's at all  ;)

Jason00:

--- Quote from: Jason G on 01 Mar 2009, 11:51:55 am ---Sure! making sure to get the application name exactly right.  Do remember to try the SSE3 one though, and compare different builds.  SSE3, SSSE3x & SSE4.1 could all be worth a try depending on your system ... (So many variables, Chips, OC, Cache, RAM, Mobo chipset, OS) .. too many for us poor kids to test with no i7's at all  ;)

--- End quote ---


My I7 build was my first new computer since I got my AMD Athalon 64 3200 when it first came out, what 4 to 5 years ago. It was time for a much needed upgrade.


*** Would I also need to copy over the  .manifest file, and the .pdb files too?***

Jason G:

--- Quote from: Jason00 on 01 Mar 2009, 11:53:59 am ---My I7 build was my first new computer since I got my AMD Athalon 64 3200 when it first came out, what 4 to 5 years ago. It was time for a much needed upgrade.


*** Would I also need to copy over the  .manifest file, and the .pdb files too?***

--- End quote ---

Those files are 'optional extras'... nice to have them if you crash though.  That's one 'quantum leap' alright!  :)

Jason00:
Ok so I discovered it's not as simple as I thought. Since I wanted to use the SSE4.1 build with the V10a CPU/GPU combo, I just renamed the app in the app_info.xml file. BUT, all I got was now ten versions of Win64_AK_v8_SSE4.1 app running. Instead of 10 cpu apps and the two gpu cuda apps.

I'm guessing there's more to the CPU/GPU team of file than just replacing files the folder and app_info.xml file.

So did I either do something wrong or is there more compiling of the files that would have to be done to get it to work?

Here's the app_info.xml that I modified.



<app_info>
    <app>
        <name>astropulse</name>
    </app>
    <file_info>
        <name>ap_5.00r103_SSE3.exe</name>
        <executable/>
    </file_info>
    <app_version>
        <app_name>astropulse</app_name>
        <version_num>500</version_num>
        <file_ref>
            <file_name>ap_5.00r103_SSE3.exe</file_name>
            <main_program/>
        </file_ref>
    </app_version>
   <app>
      <name>astropulse_v5</name>
   </app>
   <file_info>
           <name>ap_5.03r112_SSE3.exe</name>
           <executable/>
       </file_info>
       <app_version>
           <app_name>astropulse_v5</app_name>
           <version_num>503</version_num>
           <file_ref>
                  <file_name>ap_5.03r112_SSE3.exe</file_name>
                  <main_program/>
           </file_ref>
       </app_version>
<app>
<name>setiathome_enhanced</name>
</app>
<file_info>
<name>AK_v8_win_x64_SSE41.exe</name>
<executable/>
</file_info>
<file_info>
<name>cudart.dll</name>
<executable/>
</file_info>
<file_info>
<name>cufft.dll</name>
<executable/>
</file_info>
<file_info>
<name>libfftw3f-3-1-1a_upx.dll</name>
<executable/>
</file_info>
<file_info>
<name>MB_6.08_mod_CUDA_V10.exe</name>
<executable/>
</file_info>

<app_version>
<app_name>setiathome_enhanced</app_name>
<version_num>528</version_num>
<file_ref>
<file_name>AK_v8_win_x64_SSE41.exe</file_name>
<main_program/>
</file_ref>
<file_ref>
<file_name>cudart.dll</file_name>
</file_ref>
<file_ref>
<file_name>cufft.dll</file_name>
</file_ref>
<file_ref>
<file_name>libfftw3f-3-1-1a_upx.dll</file_name>
</file_ref>
<file_ref>
<file_name>MB_6.08_mod_CUDA_V10.exe</file_name>
</file_ref>
</app_version>

<app_version>
<app_name>setiathome_enhanced</app_name>
<version_num>603</version_num>
<file_ref>
<file_name>AK_v8_win_x64_SSE41.exe</file_name>
<main_program/>
</file_ref>
<file_ref>
<file_name>cudart.dll</file_name>
</file_ref>
<file_ref>
<file_name>cufft.dll</file_name>
</file_ref>
<file_ref>
<file_name>libfftw3f-3-1-1a_upx.dll</file_name>
</file_ref>
<file_ref>
<file_name>MB_6.08_mod_CUDA_V10.exe</file_name>
</file_ref>
</app_version>


<app_version>
<app_name>setiathome_enhanced</app_name>
<version_num>607</version_num>
<file_ref>
<file_name>AK_v8_win_x64_SSE41.exe</file_name>
<main_program/>
</file_ref>
<file_ref>
<file_name>cudart.dll</file_name>
</file_ref>
<file_ref>
<file_name>cufft.dll</file_name>
</file_ref>
<file_ref>
<file_name>libfftw3f-3-1-1a_upx.dll</file_name>
</file_ref>
<file_ref>
<file_name>MB_6.08_mod_CUDA_V10.exe</file_name>
</file_ref>
</app_version>

<app_version>
<app_name>setiathome_enhanced</app_name>
<version_num>608</version_num>
<file_ref>
<file_name>AK_v8_win_x64_SSE41.exe</file_name>
<main_program/>
</file_ref>
<file_ref>
<file_name>cudart.dll</file_name>
</file_ref>
<file_ref>
<file_name>cufft.dll</file_name>
</file_ref>
<file_ref>
<file_name>libfftw3f-3-1-1a_upx.dll</file_name>
</file_ref>
<file_ref>
<file_name>MB_6.08_mod_CUDA_V10.exe</file_name>
</file_ref>
</app_version>

</app_info>

Jason G:
For 'team' functionality, you would need to use whatever equivalent 'team' builds raistmer has made. Sorry I diidn't notice you were asking about GPU stuff  ::) (even though obviosuly in the thread title  :-\). Please treat 'team builds' as distinct entities from 'Lunatics  Windows port of AKv8'.  AFAIK there are no SSE4.1 builds in Raistmer's set, because they run 1% slower than SSSE3x on his quad.

Jason

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version