My own Q9450 did ~4400 with MB tasks before CUDA start. Now it ~5200 with 9600GSO addition. But it still not stabilized (I expect it to be higher).
Quote from: Raistmer on 09 Mar 2009, 10:33:53 amMy own Q9450 did ~4400 with MB tasks before CUDA start. Now it ~5200 with 9600GSO addition. But it still not stabilized (I expect it to be higher).Am I correct to thinik the important GPU spec is core clock?You hinted in earlier post that stream processors are not involved in GPU crunching. How important is memory clock?Thanks Art
Am I correct to thinik the important GPU spec is core clock?
Ok, here:"What texture features does CUDA support? CUDA supports 1D and 2D textures, which can be accessed with normalized (0..1) or integer coordinates. Textures can also be bound to linear memory and accessed with the "tex1Dfetch" function.The hardware only supports 1, 2 and 4-component textures, not 3-component textures.3D textures, cube maps, texture arrays, compressed textures and mip-maps are not currently supported."and"Are graphics operations such as z-buffering and alpha blending supported in CUDA? No. Access to video memory in CUDA is done via the load/store mechanism, and doesn't go through the normal graphics raster operations like blending. We don't have any plans to expose blending or any other raster ops in CUDA."AND AFAIK any game will do blending a lot
Quote from: MAOJC on 09 Mar 2009, 03:10:38 amQuote from: Raistmer on 06 Mar 2009, 02:12:41 pmQuote from: MAOJC on 06 Mar 2009, 07:17:50 amQuote from: Raistmer on 05 Mar 2009, 12:40:12 amQuote from: MAOJC on 04 Mar 2009, 06:54:25 pmDid you ever build on for older SSE2 AMD CPUs + a GPU?What config do you have? For what CPU you need SSE2 app ?Opteron 170/270/280 AMDIts motherboard has PCI-E slots?Yes running a 9600XT on it now and standard seticuda under XP.Ok, CPU-Z output (in html form or as text file) would be nice for this host.
Quote from: Raistmer on 06 Mar 2009, 02:12:41 pmQuote from: MAOJC on 06 Mar 2009, 07:17:50 amQuote from: Raistmer on 05 Mar 2009, 12:40:12 amQuote from: MAOJC on 04 Mar 2009, 06:54:25 pmDid you ever build on for older SSE2 AMD CPUs + a GPU?What config do you have? For what CPU you need SSE2 app ?Opteron 170/270/280 AMDIts motherboard has PCI-E slots?Yes running a 9600XT on it now and standard seticuda under XP.
Quote from: MAOJC on 06 Mar 2009, 07:17:50 amQuote from: Raistmer on 05 Mar 2009, 12:40:12 amQuote from: MAOJC on 04 Mar 2009, 06:54:25 pmDid you ever build on for older SSE2 AMD CPUs + a GPU?What config do you have? For what CPU you need SSE2 app ?Opteron 170/270/280 AMDIts motherboard has PCI-E slots?
Quote from: Raistmer on 05 Mar 2009, 12:40:12 amQuote from: MAOJC on 04 Mar 2009, 06:54:25 pmDid you ever build on for older SSE2 AMD CPUs + a GPU?What config do you have? For what CPU you need SSE2 app ?Opteron 170/270/280 AMD
Quote from: MAOJC on 04 Mar 2009, 06:54:25 pmDid you ever build on for older SSE2 AMD CPUs + a GPU?What config do you have? For what CPU you need SSE2 app ?
Did you ever build on for older SSE2 AMD CPUs + a GPU?
Hello I'm wondering if my computer is really crunching as fast as it shouldhttp://setiathome.berkeley.edu/show_host_detail.php?hostid=4686284&ipprivate=1 Link to my desktop /w 2 EVGA GTX260 gpu's and a quadcore Q6600 intel running on Windows XP sp3I have downloaded your new V10a x86 sse3x from your first post (the top one i downloaded is this correct for 32 bit windows?)I am running the 6.4.7 version of boincI have the cc_config.xml set to 6 processesjust seems awfully slow to be running 6 processes at once and only have a 8K RAC which is excactly the same as when i had 1 gpu.. i have gotten absolutely no gain from running 2 gpu's thus far..thanks
Quote from: toomnymods on 09 Mar 2009, 11:57:59 amHello I'm wondering if my computer is really crunching as fast as it shouldhttp://setiathome.berkeley.edu/show_host_detail.php?hostid=4686284&ipprivate=1 Link to my desktop /w 2 EVGA GTX260 gpu's and a quadcore Q6600 intel running on Windows XP sp3I have downloaded your new V10a x86 sse3x from your first post (the top one i downloaded is this correct for 32 bit windows?)I am running the 6.4.7 version of boincI have the cc_config.xml set to 6 processesjust seems awfully slow to be running 6 processes at once and only have a 8K RAC which is excactly the same as when i had 1 gpu.. i have gotten absolutely no gain from running 2 gpu's thus far..thanksSame here. So far I've not seen any action from the GPU.Have you had any trouble with the EVGA card? I saw a post suggesting EVGA was having some issues.Thanks Art
Off subject a bit..............I remember there existed a NON TEAM build somewhere but can't find it. Can anyone help me out?Looking for NON TEAM cuda app
Quote from: k6xt on 09 Mar 2009, 12:11:26 pmQuote from: toomnymods on 09 Mar 2009, 11:57:59 amHello I'm wondering if my computer is really crunching as fast as it shouldhttp://setiathome.berkeley.edu/show_host_detail.php?hostid=4686284&ipprivate=1 Link to my desktop /w 2 EVGA GTX260 gpu's and a quadcore Q6600 intel running on Windows XP sp3I have downloaded your new V10a x86 sse3x from your first post (the top one i downloaded is this correct for 32 bit windows?)I am running the 6.4.7 version of boincI have the cc_config.xml set to 6 processesjust seems awfully slow to be running 6 processes at once and only have a 8K RAC which is excactly the same as when i had 1 gpu.. i have gotten absolutely no gain from running 2 gpu's thus far..thanksSame here. So far I've not seen any action from the GPU.Have you had any trouble with the EVGA card? I saw a post suggesting EVGA was having some issues.Thanks Artso far no issues but my gpu's arent crunching wu's in 2-4 mins like they where when i just had a single gpu.. after adding second it is taking like 20-30 mins to crunch them now.. and 1hr 30 mins for cpu to complete a wu, where before it would do it in 45mins to 58 mins tops..i dont see the purpose of running 2 gpu processes if it slows everything else down it isnt worth the expense of extra card and extra electricity to run the damn thing