Forum > GPU crunching
V10/11 of modified SETI MB CUDA + opt AP package for full multi-GPU+CPU use
NudgeyNR:
--- Quote from: Richard Haselgrove on 07 Mar 2009, 04:55:55 am ---
--- Quote from: NudgeyNR on 07 Mar 2009, 03:04:40 am ---Since installing V10 i am getting nothing but AP wu's, ideas ???
--- End quote ---
Untick AP in your SETI preferences.
--- End quote ---
Thanks didn't even think to look there :(
Have another question.
Can i run V10 opt apps along side an MW opt app ?
Raistmer:
x64 SSSE3 & SSE3_Intel V10b updates added.
AMD users with x64 Windows should use SSE3_AMD x86 binary.
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elec999:
Is there a AMD x64 V10.
Thank you
M_M:
I guess GPU applications are still in early development stage and are not much optimized yet, since the GPU temps are still much lower (5-10C lower) then during some (GPU bound) games, and much, much lower (10-15C lower) then when running FurMark... GTX295 is in question.
Does anyone know for sure is there any work being done on SETI CUDA code optimization?
P.S. Big thanks to Raistmer, V10a(b) apps are working well and stable on my machine (WinXP 32bit, GTX295+Q9650, 6 apps running, 2GPUs and 4CPUs).
Raistmer:
Probably it can be optimized more, but don't forget that CUDA doesn't use all hardware parts of GPU as GPU-intensive games do.
Any texture-related hardware hardly used here for example.
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