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AK V8 + CUDA MB team work mod

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Leopoldo:
Hello, Andreas!


--- Quote from: andreas on 26 Feb 2009, 09:20:25 am ---How can I recognice a VLAR WU in my BOINC manager? I want to assign them to cpu manually while gpu is bussy.

--- End quote ---

In BOINC Manager there is no column with particular characteristic of a workunit (because BM can control different projects, where workunits differs completely).

VLAR (Very Low Angle Range) workunits has true_angle_range<0.14 - IMHO these workunits were recorded when focal point of the radio telescope at Arecibo was tracking something in the sky during the recording period; "normal" workunits recorded without the tracking, so focal point moved in the sky with Earth rotation.

You can found VLARs with the help of outside tool like command script (published somethere at SETI@Home forum and named "findvlar.bat"). I changed that script (especially path to data folder) and using it:

@echo off
findstr "<true_angle_range>0\.1[0-3] <true_angle_range>0\.0 " "C:\Program Files\BOINC\Data\projects\setiathome.berkeley.edu\*.*" > !VLAR!.txt
start !VLAR!.txt
exit



--- Quote ---And what does the "name" of a WU tell me?

--- End quote ---

Naming system of SETI@Home workunits is described here: http://www.boinc-wiki.info/Work_Unit_Name_-_SETI@Home

andreas:
Thanks for info Leopoldo,

Andreas

YukonTrooper:

--- Quote from: Raistmer on 25 Jan 2009, 06:58:29 am ---AP r103 is included as usually ! IT should work with AP too. But if you will have only AP tasks it will do NUMBER_OF_CORES+1 AP r103 and no CUDA MB. => GPU will be idle.
(AP r103 provided "as is" w/o any modifications, it will use CPU just as will do any another app from another CPU-only project as Einstein for example. I expect some issues only with another GPU-enabled projects. And some inefficiencies because of BOINC inability to pair projects. This VERY needed feature still missing! We need option to pair one project with another....
I will post beta-site variant in pre-release area. This one will not work on beta.


--- End quote ---
Does this mean I can put AP app in beta folder?  I have all files from the package in main folder only.  :-\

Richard Haselgrove:

--- Quote from: YukonTrooper on 06 Mar 2009, 09:00:45 pm ---
Does this mean I can put AP app in beta folder?  I have all files from the package in main folder only.  :-\


--- End quote ---

In general, you should not install optimised apps at SETI Beta - the aim of the project, after all, is to test SETI's own applications!

But when there are no new applications being tested, as at present, then it shouldn't be a problem. Just keep a (frequent) eye on http://setiweb.ssl.berkeley.edu/beta/apps.php or the message boards, and be prepared to disable the optimised application quickly if SETI testing resumes. So no massive caches, please.

Having said that, no you can't just drop the AP packages into Beta. You'll be validating against Astropulse v5.01, so you should use r109 if you use anything at all. And the application name at Beta is still Astropulse, not Astropulse_v5, so you have some conversion work to do.

Mike O:
Heres a silly question (or maybe not?)
What part of the nVidia actually does the math. The cores or the Shaders?
I'm wondering if I need to overclock one the other or both. I am trying to get the max with out over heating my nVidia cards.
Any one know for sure?

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