That mod sounds exactly what I need in this case. Unfortunately, my CPU only supports the SSE3 instruction set and not SSSE3 Oh well, guess I'll just have to live with the occasional idle GPU for the time being. Thanks for the prompt responses above, Raistmer
It's almost as if the GPU is never flagged as free when the WU is swapped out and the team mod is sending any further work to the CPU cores.
Raistmer............Running this "team" version of software. Yesterday found one of my quad computers running 5 Astropulse work units on the cpu's. I paused one of the AstroPulse work units and resumed it later in order to start up a cuda work unit. Has this been reported before?
Quote from: Marius on 17 Feb 2009, 06:22:10 pmPlaying games like WOW and doing cuda in the background doesn't go very well. Is there a way to disable/suspend only cuda while playing? something like a semaphore file?No Try to kick BOINC devs some more for it
Playing games like WOW and doing cuda in the background doesn't go very well. Is there a way to disable/suspend only cuda while playing? something like a semaphore file?
Quote from: Raistmer on 17 Feb 2009, 06:24:54 pmQuote from: Marius on 17 Feb 2009, 06:22:10 pmPlaying games like WOW and doing cuda in the background doesn't go very well. Is there a way to disable/suspend only cuda while playing? something like a semaphore file?No Try to kick BOINC devs some more for it That must be you as i'm running apps from you for over 1 year now solution: c:\ut\pssuspend.exe MB_6.08_mod_CPU_team_CUDA.exe
Hi all,I'm running the AK V8 + CUDA MB team mod since last week, and everything was fine till the weekend. The WU's from my cache worked fine, but after finaly getting new work, I got quite a lot compute errors withs BOINC telling me "Outpute file xy_0 for task xy is absent". On one machine I get these errors for about 1 out of 20 WU's, but the other is much worse (so I switched it to get no new work).Any suggestions for this problem?BTW, when I started the mod the first time I observed the following:The 6.03 WU's from my cache were processed fine, but all new work was 6.08 WU's (prcessed fine as well). As I understand it, the team mode should be able to process both types (as the are not realy different, just another name basically), then why is my BOINC just getting 6.08 WU's and not mixed work, depending on availability? This is not a problem, I'm just curious.And Raistmer and all involved, keep up the good work. It realy is appreciated.Andreas
1) Probably your BOINC installation was unable to load files from berkeley's servers. Network connection overloaded now so corrupted downloads is very likely.2) BOINC will mark all new work with latest app version available to it.
Quote from: Raistmer on 25 Feb 2009, 04:05:52 am1) Probably your BOINC installation was unable to load files from berkeley's servers. Network connection overloaded now so corrupted downloads is very likely.2) BOINC will mark all new work with latest app version available to it.Anything I can do to avoid download corruption other than wait for better times?
I got quite a lot compute errors withs BOINC telling me "Outpute file xy_0 for task xy is absent". On one machine I get these errors for about 1 out of 20 WU's, but the other is much worse (so I switched it to get no new work).
The 6.03 WU's from my cache were processed fine, but all new work was 6.08 WU's (prcessed fine as well).
Hi Andreas,Output file is absent due to VLAR-killing, mod works There is no need to NoNewTasks