Hello.Anybody tried "Flush denormal results to zero" option enabled?AFAIK it may give some improvement in speed and simulate situation we will have on GPU chips w/o denormalized floating number support. Or it will bring unvalidatable results?
Well, i rebuilt with "Flush denormals to zero" ON for Optimizer and seti_boinc projects. Results still strong similar but there was no improvement in run time (on testWU-1 at least).
Please, try if your app will continue from this checkpoint (I attached needed files).