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GPU crunching question

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Devaster:
as i have see in the RapidMind FFT source : algorithm is running on two complex on one pass (ala RGBA texture format). using this format has extremely efficiency in vertex/pixel shaders and by memory transfers (shaders/GPU memory)...

Devaster:
off topic : Code Wizard : cool  :)

my name is yellow  :o

Simon:
;D
I thought so, too. Keep up the good work!

Devaster:
maybe i have  a good idea : modifying a boinc manager to use a GPU as a next core ....
if you have a usable GPU , then you can run next instance of SETI ...

there would be a small performance hit .... (about 10 percent by my tests)

pepperammi:
I was reading an article the other day that the G80 is more like an x86 processor than the normally thought of GPU.
http://news.softpedia.com/news/G80-Is-Actually-a-CPU-44724.shtml

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