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On my NV host newly recived GPU tasks always get time estimation ~2h (just as CPU ones) though real elapsed time ~30 minutes or less.In the past I ran re-scheduler on this host but it was not running few months (!) already.And estimation time still hugely incorrect.It prevents host from downloading enough work to allow running with disabled network for statistic collection...Please, any advices how it can be fixed w/o BOINC upgrade?
Eithier bother DA or Eric to fix the server side Estimates for Anonymous Platform users that aren't using flops entries,or put flops into your app_info (use the APR figure with e09 at the end), eg 17.686758629915e09 for CPU MB app & 255.03870331506e09 for Nvidia GPU MB app,or use Jason's 6.10.58 boinc.exe,Claggy
Quote from: Raistmer on 08 Feb 2012, 08:25:00 amOn my NV host newly recived GPU tasks always get time estimation ~2h (just as CPU ones) though real elapsed time ~30 minutes or less.In the past I ran re-scheduler on this host but it was not running few months (!) already.And estimation time still hugely incorrect.It prevents host from downloading enough work to allow running with disabled network for statistic collection...Please, any advices how it can be fixed w/o BOINC upgrade?That's not a client issue - it's the result of server changeset 24128, much discussed on the SETI message boards since 05 September 2011.Options are: Only run one application type at a time (probably advisable for statistical collection anyway)Populate app_info with appropriate <flops> values for every app specifiedUse Jason's aDCF client variantJoin us in lobbying DA and SETI staff to restore the server configuration to documented operating mode - safely
I have the same issue with GPU times ETA since i removed flops entry.So long i get enough work i dont care.But its funny at least.I remember Joe telling me at main it will correct itself.Maybe in 100 years.Mike
.... It's very irritating to not get such basics things work correctly... work cache is really one of the basic BOINC's functions ...
Gaze heuristicFrom Wikipedia, the free encyclopediaThe gaze heuristic is a heuristic employed by people when trying to catch a ball. Experimental studies have shown that people do not act as though they were solving a system of differential equations that describe the forces acting on the ball while it is in the air and then run to the place at which the ball is predicted to hit the ground. Instead they fixate the ball with their eyes and move so as to keep the angle of the gaze either constant or within a specific range. Moving in such a fashion assures that the ball will hit the catcher.
From what I'm reading here, it looks like these lousy limits are here to stay. I must admit I find that quite disturbing. Rats!Steve
Quote from: SciManStev on 08 Feb 2012, 05:40:08 pmFrom what I'm reading here, it looks like these lousy limits are here to stay. I must admit I find that quite disturbing. Rats!SteveI'd say probably not 'here to stay', other than project side seems to be focussed on some other mysterious stuff lately, rather than tying up loose ends with the main project or Beta. What those other things might be though, is open to guessing